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Name: Requried number of people: Other requried elements:
Caps 4 people * 2 same cups (I prefer glass)
* a lotta beer
* a lotta bottle caps
Heia Finntroll as many as possible!! * a lotta alcohol!!!
Bouncing Ball as many as possible!! * a ball!!!
Think Drink as many as possible!! * a brain
Meiern as many as possible!! * two d6 dices
Death Ring as many as possible!! * two decks of cards

Links to other drinking games sites


Caps


The setup:

Split into 2 teams. Sit each team about 10 feet (can be varied) away from each other, facing eachother. Place a glass between the two people sitting on each side. The game:

Simple. Try to throw a cap into the other team's glass. Turn is rotated back and forth between the players on opposite teams. If you make it, you score a point (recorded by caps neatly placed in front of the players), and the player with the next turn on the other team has to drink. However, if the point is answered, the other team has to drink, and the point is not scored for them, but for the team answering the point. This can continue back and forth, until a cap goes unanswered.

I like to play to 20, then switch up teams. If a player shoots out of turn, they have to drink. I like to play with beer in the glasses, meaning, if you do not match the point, you have to drink, without swallowing the cap. Pour as much beer in the cup as you like. (We usually play half cup....meaning we consume about 2.5 beers in about 10-15 minutes.) Speed increases as people get better, but slows down as people get drunker. Fun game to play. Fun game to talk trash. Great to have several games going simultaneously, in parties. Great for tournaments. Best thing is, there are no losers, everyone gets drunk.

Source: http://www.webtender.com/handbook/games/caps.game
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Heia Finntroll!!


To a drinking game, that sort of made TrollfesT what it is:
A simple, but efficient, quite heavy, but never difficult game... In a festive situation, you are instructed to pay attention when someone in the room shouts "HEIA FINNTROLL!!!!"(cheerio Finntroll). As these words ring in your ears, you are supposed to empty whateverer it is you are drinking, or (if you are weak) as much as you can manage... So, as you can imagine, the drinking would get quite heavy [and that is nice ], since it's up to anyone to shout the words.
So this is one way of getting the Trollish mood we all want so bad!
courtesy of Trollmannen and Mr.Seidel
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Bouncing Ball


The players need to sit in a circle

The only three words that can be spoken are: Bounce - the ball passes to the next player Boing - The ball hits the wall and reverses direction. Bowl - the ball skips the next player and goes to the following player. The game is played clockwise around the circle and begins when the first player says one of the three words.

Whenever a mistake is made the player must drink. The game can be played using different words, such as players names.
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Think Drink


This game revolves around players trying to think to examples to a chosen category. Whilst thinking they must keep drinking, stopping only when they mention their answer. Each answer must releate to the previous players suggestions. Turns are taken clockwise.

Example: The first player takes a drink and starts with 'Rugby'. The next player, moving left, would then drink whilst thinking and may say 'Football'. The round could continue as follows...'Goal', 'Post', 'Box' etc...the round ends when somebody finishes their drink.

Choose a new category whenever anyone finishes their drink and make sure that no example is ever mentioned twice.
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Think Drink


Take two d6 dices.

The dices are passed around clockwise. The first player rolls the dices but hides the result from the others. He just tells the others, what the result is and he might also lie and tell a higher result! Then the next player decides whether he believes the first player (that means he has to beat that result) OR he tells him to show the die. If the first guy lied, he has to drink. If not, the second one has to drink. If guy no. 2 decides to beat the first players result he rols the dices (also hidden). He will now tell that he has a higher result. The next player has to choose if it's a lie or not ... so the whole thing starts again.

The results (listetd from low to high) are:

3 + 1 = 31
4 +1,2,3 = 41 to 43
5 + 1,2,3,4 = 51 to 54
6 + 1,2,3,4,5 = 61 to 65
all ones
all twos
all threes
...
all sixes
2 + 1 = Meier (where the game got it's name from). This automatically means the next player in line has to drink!

The funny thing is the more drunk you get, the harder the calculating and the lieing gets! So being drunk means you'll get even more drunk!

Repeat until you are totally wasted!
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Death Ring


The name alone should inspire great caution. Gather many risk-loving friends, mass hordes of beer, two decks of cards and get ready for some serious consumption.

Everyone is in a circle. The first person draws a card. The next person draws a card. If the card is related to the first card drawn (related meaning it is the same value or if it is the same suit) then both players must drink the number of sips as on their card. (jack=11 drinks, queen=12, etc.). If they have both have the exact same card then they have to drink double the face value. Ok, if that doesn't sound bad enough, it gets worse. The next person in the circle is the one who gets to count the sips the first two are drinking, as fast or slow as he/she wants. But, and this is a big but, if one of the drinkers finishes their beer before the counting is done, then the person counting has to finish his beer. (It is best to play this game with cans of beer or cups so you can bluff as to how much beer you have left).

Ok, now, the third person draws, if the card is related to either the 1st or 2nd card, then all 3 have to drink (the fourth person counts), and say that one and two had a match, then they still drink double. Now continue around the circle. If a card drawn fails to be related, the ring is broken, and start again. If the ring makes it all around the circle, then the first guy gets rid of his card and becomes the counter, then is next to draw a new card.

Ok, a sample round. Let's have 6 people in the ring.
player 1 draws a 7 of clubs
player 2 draws a 9 of clubs
player 3 counts to 9 while players 1 and 2 drink (player 1 stops at 7 drinks)
player 3 draws a 7 of hearts
player 4 counts to 14, player one finishes beer before 4 is done counting, player 4 has to finish beer
player 4 draws a 10 of hearts
player 5 counts to 14
player 5 draws a 9 of diamonds
player 6 counts to 18
player 6 draws a 4 of hearts
player 1 discards his 7 of clubs (no longer in play) and counts to 18
player one draws....etc.


Be careful with this one.

Game source: Collection at nic.funet.fi
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Links to other drinking games sites


http://www.webtender.com/handbook/games/
Collection at nic.funet.fi
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